In which Tom F infiltrates turnbased squad sneak-em-up Incognita and plunders Spelunky’s daily challenge depths. Tom S scours other dungeons in Red Rogue, while Graham conquers Europa Universalis IV and Marsh uses physics to smash stuff.

We also talk about fighting game mash-up gambling platform, Salty Bet, disassemble the joy of disassembly in Crashtatic and BeamNG racing, and consider boardgames and death. Heavy stuff, man. Meanwhile, a clerical error saw an above-quota amount of booze turn up at the recording, which we then drank – also an error, it turns out.

Show notes

  • Klei Entertainment’s Incognita, a turnbased game about hacking and sneaking. With a squad. Hot.
  • The dev-blog behind Introversion’s aborted attempt at something similar: Subversion.
  • Europe Universalis IV, a game about powermongering in the 15th century via a very confusing array of buttons.
  • Red Rogue, a free, fast rogue-like full of decapitated and soon-to-be-decapitated Kobolds.
  • Five ways of tackling that awkward spider (12th of August post) in the Spelunky daily challenge.
  • A video of the story Tom F tells about a Spelunky companion stealing his shotgun.
  • Physicsy rally-racing game, Beam NG – free tech demo here.
  • Crashtastic, in which you build cars and then smash them into tiny fragments while attempting to complete challenges.
  • Detonate, A building creation and demolition sandbox.
  • Tom F’s blog post about an invincible superhero game, and the discussion with Graham in the comments.
  • Ragdoll wrestling game, Sumotori Dreams.
  • Who’d win in a fight between Charlie Brown and Batman? Put (fake) money on it in SaltyBet, facilitated by fighting game engine, MUGEN.
  • Tom Senior’s excellent feature on taking tabletop RPGs to the desktop.
  • Roll20, the program that allows him to do just that.
  • Marsh’s Dire-Schlong.
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