Marsh, Chris and Graham are joined by special guest and PC Gamer editor Samuel Roberts to discuss the best games of GDC, Valve’s virtual reality euphoria generator, and the myriad failures of Hotline Miami 2.
Also discussed: a waterlogged roguelike from some Bioshock Infinite devs; the successor to Intrusion 2, Jetpack Squad; treating Justin Bieber’s wounds; our slim percentage chance of success; and which moments of game violence have most disturbed us.
- Flame In The Flood‘s dog doesn’t time travel, but wouldn’t it be great if it did?
- Meanwhile, Spy Party’s dog can sense when the crosshairs are upon him.
- ADR1FT looks like Gravity: The Videogame and is described by its developers as an FPX, or “First-Person Experience”. Vom. We imagine what its sequel might be called.
- Jetpack Squad is the successor to the overblown, physics-driven absurdity and joy of Intrusion 2.
- HTC and Valve’s Vive VR headset sucked Graham into a world of childlike wonder.
- The Omni multi-directional game-controlling running surface now looks more absurd than ever.
- The demos used to demonstrate the device included TheBlu, Job Simulator, and a Portal 2 vignette.
- Hotline Miami 2: Wrong Number has split opinion, though Chris is clear in his thinking. Read his review.
- Healing Justin Bieber’s wounds. Or don’t, because it’s terrifying.
- You can read why Tomb Raider drove Chris mad at PC Gamer. It was only partly to do with the grotesque death animations.
- A bichon frisé.
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Plus special guest Samuel Roberts.