Chris and both Toms dig into the Battlefront II microtransactions thing, momentarily become a film podcast while talking about Injustice 2, and rewind back to Shadwen for a chat about parenthood.
Plus: a voice from the past returns, the importance of the trudge AND the squeak, Superman’s uncanny lips, and Ian M. Banks’ Play of the Game.
Here’s a weird thing: we originally thought this week’s episode was going to have to go up on Saturday. It’s not! It’s out on Thursday! That means that the intro doesn’t make a lot of sense! Unless you’re listening to it after Saturday! Thanks! Sorry! Bye!
- Here’s Chris’ tweet about the BBC News front page.
- There’s a good assessment of how Battlefront II’s progression/loot crate system actually works on GamesRadar. And here’s the response from the EA man.
- Here’s Blizzard’s pop at EA/pay-to-win via the StarCraft II free to play announcement.
- Here’s Dan Cook’s tweets about the way that microtransactions confront players with the reality of the real-world wage gap.
- Tom S has been having a great time with Superman’s uncanny lips in Injustice 2.
- (The Wonder Woman movie theme is by Tina Guo. This music video is not particularly safe for work.)
- Tom F has been avoiding disappointing kids in the ambitious Shadwen.
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