Tom F and Alex are joined by special guest Mike Cook: AI researcher, indie dev, and friend of the podcast. We get into AI judging games, combining games, designing games, and failing to understand what’s so good about walls. Also discussed: long Cebs in The International, dialogue style in A Short Hike, gossip in Fire Emblem, and why Tom never knows the world’s about to end.
- Mike’s game-designing AI, which may not always be called Angelina
- Canabalt meets Typing of the Dead: Mike’s hacking game Rogue Process
- A long Ceb
- A Short Hike: sounds fake, still great
- If, like Tom, you can’t get enough Fire Emblem chat, recent eps of Waypoint Radio and Kotaku Splitscreen have more
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